INTERFUSION is the 2017 graduate show of the University of Brighton’s MA Digital Media Arts course. This year’s artists explore themes of human relationships, individualism and perspective through the mediums of Film, Animation, Virtual Reality, Augmented Reality and Interactive Installation Art. The show will exhibit the achievements of the MA artists on their journey in the digital arts. Anyone passionate - or nervous - about the rise of digital media in our lives will find the work illuminating in it’s questioning of the relationship between humans and technology, and the increasing rise of new mediums, futuristic robotics, surveillance systems and Virtual Reality on our human experience. To find out the specifics of each piece on show please visit the Projects page.
Brighton has been nicknamed the ‘Silicon Valley of the UK’, and for good reason, with numerous tech start -ups and a thriving artistic community, this vibrant city is a hub of technological and artistic innovation. The artists exhibiting bring together this energy, capturing technology and artistic expression gained through research and experimentation on the MA digital media arts course.
The MA Digital Media Arts course runs from the flagship City Campus, at the University of Brighton and in partnership with Lighthouse, an established arts venue where students are taught in a working studio environment. The MADMA’s central location and established reputation attracts some of the brightest artists from the UK and around the world.
The course has a strong reputation for attracting international students, looking to pursue their studies at a university and campus with a renowned specialist reputation in the Arts and Technology. The show’s unique output reflects this cross-cultural focus.
I am a Digital Artist and Graduate in Graphic Design. My area of exploration and creative output is evolved from and informed by; an interest in Design, Communication and Graphic Art.
I am motivated and inspired to investigate New Media and its impact on every day usage of Mobile devices and the potential for individuals to both express themselves and form connections.
Jie Xiong specialized in the vector based illustration and freehand illustration, as well as graphic design.
She has started to explore the intrinsic connection between drawing and technology through a combination of projection technology and motion design.
As a Chinese, she would like to highlight her identity. She believes culture is always a good element that brings unique attribute.
ILLUSTRATOR | PRINT
Sally enjoys a creative career as a designer/photographer/author and artist. Studying on a Digital Media Arts course has allowed her to explore the visual presentation of installations involving colour interaction, kaleidoscopic engagement, immersive sound and digital mapping onto three-dimensional surfaces. She has experimented with the curation of digital printmaking using programmed LED and ultra-violet light sources effecting perceptual changes in the audience experience.
By creating large-scale wall mounted "matrix" screens her work has a sense of involvement for the onlooker, who can vary the image on screen, during part of the sequence, by using the drumsticks to increase noise levels.
Diego creates digital media artworks and films. With the use of appropriated materials which are borrowed from a day-to-day and pop-culture context, makes work that generates meanings and notions appropriated from critical theory and media studies when conceiving the economy of digital images. His work sometimes radiates a cold and latent violence, disconcerting beauty emerges.
By emphasising aesthetics, he presents everyday objects as well as references to texts, painting and architecture, “Ideal” constructivist designs are juxtaposed with trivial objects, focusing on the failure of communication which is used to visualise reality, the attempt of dialogue, the dissonance between form and content and the dysfunctions of language. His works issues the conditions of appearance of an image in the context of contemporary visual culture in which images, representations and ideas normally function.
FILM | DIGITAL ART
My artistic practice has always been going alongside the academic one, and academic enquiry closely tied to my practical experimentations. The study of Film on my BA Degree fostered my interest in plastic arts and in the past three years my academic enquiry was underlined by the search of the relationship between different forms of Art. I explored the expressive properties available to each form, various aspects of representation and creation of image.
On Digital Media Arts MA Degree I explore the fields such as graphic design and digital editing, which emphasize fragmentary nature and mutability of the image. In the installation presented for the Final Exhibition I explore the innovative storytelling approaches arising from such technologies and the cinematic experiences they create in combination with expanded video formats.
“I currently run two Music Production and Creative Recording degree programmes, but have a background in graphic design, and a genuine passion for all of the creative arts.
I am particularly interested in the way that rapid technological advancements are influencing, changing and enabling new possibilities within the arts and entertainment world, and have wholeheartedly embraced my MA studies as a chance to both develop my professional skill set, and to explore some of these new and exciting technologies.”
“I’m curious about the role of digital technologies in our love and sex lives, as a digital artist I am exploring ideas that are fed by my research on the subject.
I am passionate about Psychology and History, and looking at how our relationships have changed over time – my background in Marketing and Filmmaking informs my practice, by looking at the role of competition, commercialisation and sex as sales tool.”
FILM MAKER | CREATIVE
CHANGING THE WORLD THROUGH PLAY & INTERACTION.
MA DIGITAL MEDIA ARTIST #FILMMAKER #CREATIVE #INTERACTIVESPECIALIST #BESPOKEINSTALLATIONS.